Indian women’s smartphone usage for payments and gaming remains low: Report
Despite a 50% rise in the Indian users' time spent over smartphones in the last year and the participation of ...
Despite a 50% rise in the Indian users' time spent over smartphones in the last year and the participation of ...
Global consumer spend on games is set to reach $215bn by 2027, according to the latest research by Omdia. Following ...
Rising Capital, a digital assets management firm, and UNCMN Digital, a full-service influencer and gaming marketing solutions company, announced today ...
The Union Ministry of Electronics and Information Technology (MeitY) has released a draft of rules for online gaming companies. According ...
India’s gaming market hit $2.6 bn in FY22 and is projected to reach $8.6 bn in FY27. The real money ...
Non Fungible Token commonly known as NFTs is a certified digital asset on a blockchain with unique identification codes and ...
MPL has banned over a million user accounts to continue to provide a secure and fair gaming experience to the ...
Cannes Lions has announced the launch of the Entertainment Lions for Gaming. The new Lion will be judged and awarded ...
Lumikai, an Indian Gaming, and Interactive Media Venture Capital Fund, today released the first look of its annual ‘State of ...
Interactive Avenues - a Reprise network company, and the digital arm of Mediabrands India, has won the digital media duties ...

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