Wednesday, February 4, 2026
MediaNews4U
  • Exclusive
  • Advertising
  • Media
    • Radio
    • Cable & DTH
    • Print
    • Digital Frontier
    • Gaming Nexus
  • Television
  • OTT
  • Ad-Tech
  • Marketing
  • Campaigns
  • Analysis
  • Opinion
    • Opinion
    • Think Through
    • Prescience 2023
    • Prescience 2024
  • People
  • Events
    • Leader Speak
    • STRAIGHT TALK
    • Gamechangers
    • Print & TV Summit
MediaNews4U
  • Exclusive
  • Advertising
  • Media
    • Radio
    • Cable & DTH
    • Print
    • Digital Frontier
    • Gaming Nexus
  • Television
  • OTT
  • Ad-Tech
  • Marketing
  • Campaigns
  • Analysis
  • Opinion
    • Opinion
    • Think Through
    • Prescience 2023
    • Prescience 2024
  • People
  • Events
    • Leader Speak
    • STRAIGHT TALK
    • Gamechangers
    • Print & TV Summit
MediaNews4U.com
Home Gaming Nexus

Sukanta Majumdar Advocates for Gamification as a Game-Changer in Education at IGC 2024

by MN4U Bureau
October 14, 2024
in Gaming Nexus
Reading Time: 2 mins read
A A
Sukanta Majumdar Advocates for Gamification as a Game-Changer in Education at IGC 2024
Share Share ShareShare

New Delhi: Sukanta Majumdar, Union Minister of State for Education, highlighted the transformative potential of gamification in education during a video message for the second edition of the Indian Gaming Convention (IGC) 2024. The two-day event, organized by the Internet and Mobile Association of India, will take place on October 14-15 at the Taj Palace in New Delhi.

The theme for IGC 2024, “India—the Next Superpower in Gaming,” underscores the country’s ambition to emerge as a global leader in the gaming industry. With Meta as the Title Partner, the convention will feature over 60 prominent speakers, including policymakers, senior government officials, and industry leaders, sharing insights with more than 1,000 delegates.

In his address, Majumdar emphasized that gamification can revolutionize traditional learning methods by making education more attractive and engaging for students. “Gamification can make complex subjects more accessible and encourage critical thinking, problem-solving, and creativity, fostering literacy from an early age and preparing students for a tech-driven future,” he stated.

He further noted that emerging technologies enhance educators’ ability to address individual student needs, creating more inclusive classrooms and reducing learning inequality. “The Ministry of Education is committed to providing quality education and ensuring our youth is future-ready by modernizing our education system,” he added.

Discussing the New Education Policy (NEP) 2020, Shri Majumdar remarked, “The NEP emphasizes the use of innovations like gamification to improve the efficacy of our education system. Technologies such as gamification, augmented reality, and virtual reality will be key tools for making education interactive and engaging.”

While promoting a culture of innovation through initiatives like Atal Tinkering Labs and Startup India, he also stressed the importance of responsible gaming, particularly for younger audiences. “The government, parents, and educators must work together to ensure a balanced approach that promotes cognitive development without fostering addiction or negative behavior.”

Major partners of IGC 2024 include Gold Partners Salesforce and Veve, Silver Partners Google Cloud and Bureau, Lanyard partner Moloco, GameTech Enabler Singhtek, and Knowledge Partner PWC. This collaboration aims to explore the intersection of gaming and education, paving the way for a more engaging and inclusive learning experience in India.

Tags: Indian Gaming Convention (IGC) 2024Sukanta Majumdar

RECENT POSTS

Union Budget 2026 boosts AVGC skilling; GDAI projects $10 billion gaming exports by 2035
Gaming Nexus

Union Budget 2026 boosts AVGC skilling; GDAI projects $10 billion gaming exports by 2035

February 2, 2026
0

Mumbai: The Game Developer Association of India (GDAI), the apex industry body for game development, has welcomed the Union Budget...

Read moreDetails
Union Budget 2026–27: Gaming and Esports Industry Seeks Policy Clarity, Fair Taxation and Growth Enablement
Gaming Nexus

Union Budget 2026–27: Gaming and Esports Industry Seeks Policy Clarity, Fair Taxation and Growth Enablement

January 30, 2026
0

Mumbai: As Finance Minister Nirmala Sitharaman prepares to present the Union Budget 2026–27 on February 1, India’s gaming and esports...

Read moreDetails
Anand Mishra joins MetaNinza as Co-Founder & Chief of Staff
Gaming Nexus

Anand Mishra joins MetaNinza as Co-Founder & Chief of Staff

January 30, 2026
0

Mumbai: MetaNinza, a gaming and esports engagement platform, has appointed Anand Mishra as its Co-Founder and Chief of Staff, marking...

Read moreDetails
IICT named Official Mumbai host for Global Game Jam 2026
Gaming Nexus

IICT named Official Mumbai host for Global Game Jam 2026

January 29, 2026
0

Mumbai: The Indian Institute of Creative Technologies (IICT) will serve as the official Mumbai jam site for Global Game Jam...

Read moreDetails
SpinBot
Gaming Nexus

SpinBot Partners with ClutchGod to Champion the “Gaming Culture of India”

January 28, 2026
0

New Delhi: SpinBot, the fastest-growing gaming peripheral brand, has announced a strategic evolution, repositioning itself as the definitive voice of...

Read moreDetails
Samantha Ruth Pabhu joins Rishabh Pant as Good Game’s Global Ambassadors, announces ₹1 Crore Gaming Talent Hunt
Gaming Nexus

Samantha Ruth Pabhu joins Rishabh Pant as Good Game’s Global Ambassadors, announces ₹1 Crore Gaming Talent Hunt

January 27, 2026
0

New Delhi: Good Game, the world’s first as-live global gaming reality show, has officially launched in India, aiming to find...

Read moreDetails

LATEST NEWS

Insight Cosmetics strengthens its toxic-free promise with a new campaign featuring Nataša Stanković

Insight Cosmetics strengthens its toxic-free promise with a new campaign featuring Nataša Stanković

February 4, 2026
Collective Studios’ Terribly Tiny Tales announces ‘Musafir Cafe’ for Netflix

Collective Studios’ Terribly Tiny Tales announces ‘Musafir Cafe’ for Netflix

February 4, 2026

ANALYSIS

India Has Infinite Impressions but Finite Attention — And Advertising Is Finally Being Forced to Change
Analysis

India Has Infinite Impressions but Finite Attention — And Advertising Is Finally Being Forced to Change

February 4, 2026
0

For more than a decade, India’s advertising industry has been optimised for abundance. More screens. More platforms. More formats. More...

PEOPLE

HCCB bolsters senior leadership team to accelerate next phase of growth
People

HCCB bolsters senior leadership team to accelerate next phase of growth

February 4, 2026
0

Mumbai: Hindustan Coca-Cola Beverages (HCCB), one of India’s leading FMCG companies, has announced a series of senior leadership appointments across...

MARKETING

Britannia Treat Creme Wafers partners with Naruto for special edition packs
Marketing

Britannia Treat Creme Wafers partners with Naruto for special edition packs

February 4, 2026
0

Mumbai: Britannia Treat Creme Wafers has announced a collaboration with Sony YAY! to bring the global anime phenomenon Naruto to...

Subscribe to Newsletters

ADVERTISING

Sociowash secures D2C Media Mandate for AGEasy
Advertising

Sociowash secures D2C Media Mandate for AGEasy

February 3, 2026
0

Delhi: Sociowash, an integrated advertising agency, has secured the D2C media mandate for AGEasy, a unique phygital, direct-to-consumer business of...

PRINT

Trump Posts India Today ‘Newsmakers of the Year’ Cover Amid India–US Trade Developments
Media

Trump Posts India Today ‘Newsmakers of the Year’ Cover Amid India–US Trade Developments

February 3, 2026
0

New Delhi: US President Donald J. Trump on Monday shared the cover of India Today magazine’s “Newsmakers of the Year...

AUTHOR'S CORNER

How Tier-2 Developers Are Building Visibility Through Hyper-Local Media Planning
Authors Corner

How Tier-2 Developers Are Building Visibility Through Hyper-Local Media Planning

February 4, 2026
0

In Tier-2 real estate market visibility is no longer about how loudly a brand speaks it’s about how locally it...

UPLIFT MEDIANEWS4U DIGITAL PVT LTD
No. 194B , Aram Nagar 2, JP Road,
Versova, Andheri West
Mumbai - 400061

For editorial queries:
[email protected]
[email protected]

For business queries:
Smitha Sapaliga - +91-98337-15455
[email protected]

Recent News

Ray-Ethnic’s ‘Portraits of Purpose’ campaign celebrates womanhood in its truest form women who define their own path

Ray-Ethnic’s ‘Portraits of Purpose’ campaign celebrates womanhood in its truest form women who define their own path

February 4, 2026
Insight Cosmetics strengthens its toxic-free promise with a new campaign featuring Nataša Stanković

Insight Cosmetics strengthens its toxic-free promise with a new campaign featuring Nataša Stanković

February 4, 2026
Collective Studios’ Terribly Tiny Tales announces ‘Musafir Cafe’ for Netflix

Collective Studios’ Terribly Tiny Tales announces ‘Musafir Cafe’ for Netflix

February 4, 2026

Newsletter

Subscribe to Newsletters

Medianews4u.com © 2019 - 2025 All rights reserved.

  • The South Side Story 2023 Download Report
  • Goafest 2023: Day 3
  • Goafest 2023: Day 2
  • Goafest 2023: Day 1
  • Straight Talk Gallery 2022
  • The South Side Story 2022 Download Report
  • Focus 2022
  • Futurescope Conclave Gallery 2022
  • The South Side Story 2021 Download Report
  • FOCUS 2021
  • Exclusive
  • Exclusive
  • Advertising
  • Media
    • Radio
    • Cable & DTH
    • Print
    • Digital Frontier
    • Gaming Nexus
  • Television
  • OTT
  • Ad-Tech
  • Marketing
  • Campaigns
  • Analysis
  • Opinion
    • Opinion
    • Think Through
    • Prescience 2023
    • Prescience 2024
  • People
  • Events
    • Leader Speak
    • STRAIGHT TALK
    • Gamechangers
    • Print & TV Summit

Medianews4u.com © 2019 - 2025 All rights reserved.